Strength
10
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
13
 
Melee Weapons
40
 
Repair
13
 
Science
13
 
Small Guns
19
 
Sneak
34
 
Speech
7
 
Unarmed
17
 
Level 1
ST 10 PE 7 EN 6 CH 1 IN 4 AG 7 LK 5
Melee Weapons, Sneak, and Lockpick
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