Strength
8
 
Perception
5
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
230
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
20
 
Barter
25
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
24
 
Melee Weapons
20
 
Repair
39
 
Science
39
 
Small Guns
12
 
Sneak
12
 
Speech
10
 
Unarmed
16
 
Level 1
ST 8 PE 5 EN 6 CH 3 IN 10 AG 4 LK 4
Science, Repair, and Barter
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