Strength
9
 
Perception
1
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
2
 
Luck
9
 
Action Points
69
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
12
 
Big Guns
25
 
Energy Weapons
9
 
Explosives
10
 
Lockpick
11
 
Medicine
40
 
Melee Weapons
50
 
Repair
40
 
Science
25
 
Small Guns
11
 
Sneak
15
 
Speech
12
 
Unarmed
25
 
Intense Training
Level 1
ST 9 PE 1 EN 9 CH 1 IN 9 AG 2 LK 9
Melee Weapons, Repair, and Medicine
Level 2
Sneak +4 (15), Lockpick +2 (11), Speech +1 (12), Explosives +1 (10), Barter +1 (12), Melee Weapons +10 (50)
Intense Training (CH)
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