Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
18
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
17
 
Lockpick
26
 
Medicine
34
 
Melee Weapons
34
 
Repair
31
 
Science
20
 
Small Guns
41
 
Sneak
18
 
Speech
15
 
Unarmed
20
 
Gun Nut
Swift Learner
Level 1
ST 7 PE 6 EN 6 CH 4 IN 7 AG 6 LK 4
Small Guns, Medicine, and Melee Weapons
Bobblehead (Luck)
Level 2
Sneak +1 (18), Small Guns +3 (40), Lockpick +5 (22), Unarmed +2 (19), Repair +3 (27), Barter +2 (15), Science +1 (20)
Gun Nut
Guns and Bullets => Small Guns +1 (41)
Level 3
Energy Weapons +4 (21), Lockpick +4 (26), Unarmed +1 (20), Speech +2 (15), Repair +3 (30), Barter +3 (18)
Swift Learner
Dean's Electronics => Repair +1 (31)
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