Strength
1
 
Perception
7
 
Endurance
1
 
Charisma
8
 
Intelligence
7
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
23
 
Big Guns
9
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
21
 
Melee Weapons
9
 
Repair
36
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
23
 
Unarmed
9
 
Level 1
ST 1 PE 7 EN 1 CH 8 IN 7 AG 6 LK 10
Energy Weapons, Repair, and Science
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