Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
18
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
80
 
Medicine
40
 
Melee Weapons
16
 
Repair
50
 
Science
21
 
Small Guns
76
 
Sneak
22
 
Speech
48
 
Unarmed
16
 
Bloody Mess
Comprehension
Gun Nut (2)
Intense Training (4)
Wired Reflexes
Level 1
ST 5 PE 6 EN 5 CH 5 IN 6 AG 7 LK 6
Small Guns, Lockpick, Repair
Level 2
Small Guns +16 (55)
Gun Nut
Level 3
Speech +16 (33)
Intense Training (CH)
Level 4
Lockpick +13 (45), Science +3 (20)
Comprehension
Level 5
Small Guns +3 (60), Lockpick +5 (50), Speech +7 (40), Medicine +1 (18)
Intense Training (AG)
Level 6
Small Guns +10 (70), Speech +1 (41), Repair +3 (40), Medicine +2 (20)
Bloody Mess
Level 7
Lockpick +9 (60), Speech +3 (45), Medicine +4 (25)
Intense Training (LK)
Level 8
Lockpick +15 (75), Repair +1 (47)
Gun Nut
Bobblehead (Medicine)
Wired Reflexes
Level 9
Lockpick +5 (80), Speech +3 (48), Repair +3 (50), Medicine +5 (40)
Intense Training (LK)
Would you like to comment? Sign up for new account, or sign in if you are already a member.