Strength
3
 
Perception
5
 
Endurance
3
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
13
 
Big Guns
11
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
11
 
Repair
40
 
Science
40
 
Small Guns
40
 
Sneak
25
 
Speech
13
 
Unarmed
11
 
Level 1
ST 3 PE 5 EN 3 CH 4 IN 10 AG 10 LK 5
Repair, Science, and Small Guns
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