Level 1
ST 3 PE 6 EN 1 CH 3 IN 9 AG 9 LK 9
Lockpick, Sneak, and Science
Level 2
Lockpick +6 (45), Speech +1 (14), Repair +5 (30), Explosives +6 (25), Barter +1 (14)
Thief
Level 3
Sneak +15 (65), Energy Weapons +1 (20), Unarmed +1 (10), Melee Weapons +1 (14), Big Guns +1 (10)
Thief
Level 4
Sneak +5 (70), Small Guns +7 (32), Speech +1 (15), Barter +1 (15), Science +5 (45)
Educated
Level 5
Sneak +5 (75), Small Guns +3 (40), Unarmed +2 (12), Speech +1 (16), Repair +5 (40), Barter +1 (16), Science +5 (50)
Gun Nut
Level 6
Sneak +10 (85), Small Guns +2 (42), Lockpick +10 (60)
Gunslinger
Level 7
Small Guns +3 (45), Lockpick +5 (65), Speech +2 (18), Barter +2 (18), Science +10 (60)
Bloody Mess
Level 8
Lockpick +10 (80), Speech +2 (20), Science +10 (70)
Thief
Level 9
Small Guns +5 (50), Repair +10 (50), Barter +2 (20), Science +5 (75)
Commando
Level 10
Small Guns +10 (60), Repair +5 (55), Barter +2 (22), Medicine +5 (30)
Finesse
Level 11
Small Guns +10 (70), Speech +2 (22), Explosives +5 (30), Medicine +5 (35)
Mysterious Stranger
Level 12
Speech +4 (26), Repair +5 (60), Barter +3 (25), Science +5 (80), Medicine +5 (40)
Silent Running
Level 13
Small Guns +5 (75), Lockpick +10 (90), Barter +1 (26), Science +5 (85), Melee Weapons +1 (15)
Sniper
Level 14
Small Guns +5 (80), Lockpick +10 (100), Speech +2 (28), Science +5 (90)
Light Step
Level 15
Small Guns +5 (85), Repair +5 (65), Barter +2 (28), Science +10 (100)
Mister Sandman
Level 16
Small Guns +5 (90), Energy Weapons +5 (25), Unarmed +3 (15), Speech +2 (30), Repair +5 (70), Barter +2 (30)
Better Criticals