Strength
7
 
Perception
4
 
Endurance
6
 
Charisma
7
 
Intelligence
5
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
35
 
Big Guns
17
 
Energy Weapons
13
 
Explosives
25
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
19
 
Repair
15
 
Science
15
 
Small Guns
32
 
Sneak
17
 
Speech
19
 
Unarmed
17
 
Swift Learner
Level 1
ST 7 PE 4 EN 6 CH 7 IN 5 AG 6 LK 5
Barter, Lockpick, and Small Guns
Level 2
Lockpick +2 (30), Explosives +12 (25), Barter +1 (35)
Swift Learner
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