Strength
10
 
Perception
2
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
23
 
Big Guns
8
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
26
 
Medicine
26
 
Melee Weapons
26
 
Repair
30
 
Science
30
 
Small Guns
30
 
Sneak
26
 
Speech
30
 
Unarmed
8
 
Intense Training
Level 1
ST 10 PE 1 EN 1 CH 1 IN 10 AG 10 LK 7
Speech, Barter, and Lockpick
Level 2
Small Guns +4 (30), Lockpick +1 (26), Speech +7 (30), Repair +4 (30), Science +4 (30)
Intense Training (PE)
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