Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
23%
 
Hit Points
470
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
80
 
Big Guns
80
 
Energy Weapons
86
 
Explosives
80
 
Lockpick
86
 
Medicine
86
 
Melee Weapons
80
 
Repair
86
 
Science
80
 
Small Guns
83
 
Sneak
80
 
Speech
80
 
Unarmed
70
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Child at Heart
Comprehension
Covert Ops
Cyborg
Demolition Expert
Educated
Explorer
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Lawbringer
Light Step
Master Trader
Mysterious Stranger
Ninja
Pitt Fighter
Rad Resistance
Silent Running
Sniper
Strong Back
Toughness
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Repair, and Medicine
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +15 (40), Lockpick +5 (30)
Lady Killer/Black Widow
Level 3
Small Guns +10 (52), Lockpick +10 (40)
Intense Training (AG)
Level 4
Small Guns +8 (60), Lockpick +10 (50), Repair +2 (52)
Educated
Level 5
Sneak +5 (32), Repair +8 (60), Medicine +10 (60)
Comprehension
Level 6
Sneak +18 (50), Lockpick +5 (55)
Toughness
Level 7
Sneak +5 (55), Lockpick +5 (60), Science +10 (60), Medicine +3 (63)
Child at Heart
Level 8
Energy Weapons +5 (30), Repair +10 (70), Barter +1 (26), Medicine +7 (70)
Strong Back
Level 9
Energy Weapons +4 (34), Unarmed +5 (30), Speech +5 (30), Barter +4 (30), Melee Weapons +5 (30)
Rad Resistance
Level 10
Sneak +2 (57), Small Guns +5 (65), Energy Weapons +6 (40), Lockpick +5 (65), Repair +5 (75)
Finesse
Level 11
Sneak +3 (60), Lockpick +5 (70), Explosives +5 (30), Science +5 (65), Big Guns +5 (30)
Intense Training (CH)
Level 12
Energy Weapons +10 (50), Speech +8 (40), Barter +5 (37)
Silent Running
Level 13
Lockpick +5 (75), Explosives +5 (35), Barter +3 (40), Science +10 (75)
Fast Metabolism
Level 14
Small Guns +3 (68), Explosives +5 (40), Melee Weapons +15 (45)
Cyborg
Level 15
Melee Weapons +5 (50), Medicine +8 (78), Big Guns +10 (40)
Adamantium Skeleton
Level 16
Small Guns +2 (70), Explosives +4 (44), Barter +15 (55), Medicine +2 (80)
Action Boy/Girl
Level 17
Sneak +2 (72), Explosives +6 (50), Barter +5 (60), Big Guns +10 (50)
Master Trader
Level 18
Sneak +3 (75), Energy Weapons +10 (70), Explosives +10 (60)
Lawbringer
Level 19
Speech +10 (50), Melee Weapons +5 (55), Medicine +3 (83), Big Guns +5 (55)
Demolition Expert
Level 20
Small Guns +5 (75), Speech +1 (51), Explosives +5 (65), Melee Weapons +5 (60), Medicine +2 (85), Big Guns +5 (60)
Explorer
Covert Ops
Xenotech Expert
Level 21
Sneak +5 (80), Speech +9 (60), Melee Weapons +9 (69)
Grim Reaper's Sprint
Pitt Fighter
Big Book of Science => Science +2 (80)
Level 22
Energy Weapons +5 (77), Lockpick +2 (82), Unarmed +10 (40), Melee Weapons +6 (75)
Intense Training (PE)
Level 23
Small Guns +2 (80), Energy Weapons +3 (80), Repair +5 (80), Explosives +3 (70), Barter +5 (65), Melee Weapons +5 (80)
Sniper
Level 24
Unarmed +3 (43), Explosives +5 (75), Barter +5 (70), Big Guns +10 (70)
Light Step
Level 25
Explosives +3 (78), Barter +10 (80), Big Guns +10 (80)
Intense Training (LK)
Level 26
Lockpick +3 (85), Unarmed +7 (50), Speech +11 (71), Explosives +2 (80)
Better Criticals
Level 27
Unarmed +14 (64), Speech +9 (80)
Ninja
Level 28
Small Guns +3 (83), Energy Weapons +6 (86), Lockpick +1 (86), Unarmed +6 (70), Repair +6 (86), Medicine +1 (86)
Mysterious Stranger
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