Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Better Criticals
Chemist
Commando
Comprehension
Concentrated Fire
Contract Killer
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Lady Killer/Black Widow
Lawbringer
Life Giver
Paralyzing Palm
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Resistance
Silent Running
Sniper
Strong Back
Thief
Toughness
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Small Guns, Sneak, and Explosives
Level 2
Lockpick +19 (36)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Repair +20 (45)
Thief
Level 4
Sneak +3 (40), Small Guns +3 (35), Unarmed +3 (20), Speech +3 (10), Barter +3 (10), Melee Weapons +3 (20), Big Guns +2 (19)
Educated
Level 5
Energy Weapons +3 (20), Lockpick +9 (50), Repair +1 (46), Explosives +8 (40), Medicine +1 (26), Big Guns +1 (20)
Comprehension
Level 6
Energy Weapons +3 (23), Barter +10 (20), Big Guns +10 (30)
Gunslinger
Level 7
Barter +23 (43)
Toughness
Level 8
Barter +7 (50), Big Guns +16 (46)
Commando
Level 9
Energy Weapons +9 (32), Explosives +10 (50), Big Guns +4 (50)
Strong Back
Level 10
Energy Weapons +18 (50), Repair +1 (47), Medicine +4 (30)
Finesse
Level 11
Repair +3 (50), Medicine +20 (50)
Demolition Expert
Level 12
Melee Weapons +23 (43)
Sniper
Level 13
Small Guns +1 (36), Explosives +10 (60), Science +5 (30), Melee Weapons +7 (50)
Pyromaniac
Level 14
Sneak +10 (60), Small Guns +13 (49)
Silent Running
Level 15
Small Guns +1 (50), Speech +22 (32)
Lawbringer
Level 16
Speech +3 (35), Science +20 (50)
Better Criticals
Level 17
Unarmed +8 (28), Speech +15 (50)
Contract Killer
Level 18
Unarmed +22 (50), Barter +1 (51)
Demolition Expert
Level 19
Energy Weapons +4 (54), Barter +9 (60), Big Guns +10 (60)
Demolition Expert
Level 20
Energy Weapons +6 (60), Lockpick +10 (60), Medicine +7 (57)
Grim Reaper's Sprint
Level 21
Science +10 (60), Melee Weapons +10 (60), Medicine +3 (60)
Cyborg
Level 22
Small Guns +10 (60), Speech +3 (53), Science +10 (70)
Quantum Chemist
Level 23
Unarmed +6 (56), Speech +7 (60), Repair +10 (60)
Puppies!
Level 24
Sneak +9 (69), Unarmed +14 (70)
Concentrated Fire
Level 25
Sneak +1 (70), Explosives +2 (62), Barter +10 (70), Big Guns +10 (70)
Chemist
Level 26
Lockpick +10 (70), Explosives +8 (70), Medicine +5 (65)
Life Giver
Level 27
Repair +8 (68), Melee Weapons +10 (70), Medicine +5 (70)
Adamantium Skeleton
Level 28
Small Guns +10 (70), Speech +10 (70), Repair +2 (70), Barter +1 (71)
Rad Resistance
Level 29
Sneak +2 (72), Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Unarmed +2 (72), Speech +2 (72), Repair +2 (72), Explosives +2 (72), Science +2 (72), Melee Weapons +2 (72), Medicine +2 (72), Big Guns +1 (71)
Paralyzing Palm
Level 30
Sneak +2 (82), Small Guns +2 (82), Energy Weapons +1 (81), Lockpick +1 (81), Unarmed +2 (82), Speech +2 (92), Repair +2 (76), Explosives +1 (81), Barter +2 (91), Science +2 (76), Melee Weapons +2 (82), Medicine +2 (76), Big Guns +2 (81)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Power Armor Training
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Tumblers Today => Lockpick +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Duck and Cover! => Explosives +2 (100)
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