Strength
8
 
Perception
8
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
36
 
Explosives
36
 
Lockpick
21
 
Medicine
23
 
Melee Weapons
36
 
Repair
23
 
Science
23
 
Small Guns
9
 
Sneak
9
 
Speech
7
 
Unarmed
17
 
Level 1
ST 8 PE 8 EN 6 CH 1 IN 9 AG 2 LK 6
Energy Weapons, Explosives, and Melee Weapons
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