Strength
10
 
Perception
2
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
5.0
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
9
 
Explosives
9
 
Lockpick
9
 
Medicine
32
 
Melee Weapons
40
 
Repair
17
 
Science
17
 
Small Guns
13
 
Sneak
13
 
Speech
32
 
Unarmed
17
 
Level 1
ST 10 PE 2 EN 6 CH 6 IN 6 AG 4 LK 6
Melee Weapons, Speech, and Medicine
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