Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.0
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
35
 
Medicine
25
 
Melee Weapons
17
 
Repair
30
 
Science
15
 
Small Guns
45
 
Sneak
33
 
Speech
15
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Small Guns, Sneak, and Lockpick
Level 2
Sneak +1 (33), Small Guns +3 (40), Lockpick +3 (35), Explosives +8 (25)
Gun Nut
Level 3
Repair +5 (30), Medicine +10 (25)
Gun Nut
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