Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
55
 
Medicine
26
 
Melee Weapons
17
 
Repair
35
 
Science
15
 
Small Guns
45
 
Sneak
40
 
Speech
25
 
Unarmed
17
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 6 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Sneak +2 (34), Repair +5 (25), Explosives +8 (25)
Gun Nut
Level 3
Speech +5 (20), Medicine +10 (25)
Gun Nut
Level 4
Sneak +2 (36), Lockpick +8 (40), Speech +5 (25)
Educated
Level 5
Sneak +4 (40), Small Guns +3 (45), Lockpick +5 (45), Repair +5 (35), Medicine +1 (26)
Comprehension
Bobblehead (Lockpick)
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