Strength
3
 
Perception
6
 
Endurance
4
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
33
 
Medicine
24
 
Melee Weapons
12
 
Repair
39
 
Science
39
 
Small Guns
22
 
Sneak
22
 
Speech
12
 
Unarmed
14
 
Level 1
ST 3 PE 6 EN 4 CH 3 IN 9 AG 8 LK 7
Science, Repair, and Lockpick
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