Strength
2
 
Perception
7
 
Endurance
3
 
Charisma
9
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
24
 
Big Guns
12
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
12
 
Sneak
12
 
Speech
39
 
Unarmed
12
 
Level 1
ST 2 PE 7 EN 3 CH 9 IN 9 AG 3 LK 7
Speech, Science, and Energy Weapons
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