Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
20
 
Big Guns
20
 
Energy Weapons
36
 
Explosives
20
 
Lockpick
35
 
Medicine
44
 
Melee Weapons
20
 
Repair
35
 
Science
20
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Ant Sight
Gun Nut
Hematophage
Rad Regeneration
Level 1
ST 7 PE 6 EN 5 CH 5 IN 7 AG 5 LK 5
Energy Weapons, Lockpick, and Medicine
Rad Regeneration
Hematophage
Ant Sight
Level 2
Energy Weapons +2 (36), Lockpick +1 (35), Repair +1 (25), Explosives +1 (20), Barter +5 (20), Science +1 (20), Melee Weapons +1 (20), Big Guns +5 (20)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Repair)
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