Strength
9
 
Perception
9
 
Endurance
1
 
Charisma
7
 
Intelligence
9
 
Agility
4
 
Luck
1
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
17
 
Big Guns
5
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
21
 
Melee Weapons
21
 
Repair
21
 
Science
36
 
Small Guns
11
 
Sneak
11
 
Speech
17
 
Unarmed
5
 
Level 1
ST 9 PE 9 EN 1 CH 7 IN 9 AG 4 LK 1
Science, Lockpick, and Energy Weapons
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