Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Speech, and Lockpick
Bobblehead (Small Guns)
Bobblehead (Speech)
Level 2
Small Guns +5 (50), Lockpick +5 (35), Repair +5 (35), Science +5 (30)
Gun Nut
Level 3
Lockpick +10 (45), Speech +5 (45), Repair +5 (40)
Intense Training (AG)
Bobblehead (Repair)
Bobblehead (Lockpick)
Level 4
Sneak +2 (19), Small Guns +8 (60), Lockpick +5 (60), Speech +5 (50)
Educated
Bobblehead (Barter)
Bobblehead (Agility)
Dean's Electronics => Repair +1 (51)
Nikola Tesla and You => Energy Weapons +1 (16)
Level 5
Small Guns +8 (70), Lockpick +5 (65), Speech +5 (55), Repair +5 (56)
Comprehension
Tumblers Today => Lockpick +2 (67)
Bobblehead (Strength)
Bobblehead (Endurance)
Level 6
Small Guns +5 (75), Lockpick +3 (70), Speech +5 (60), Repair +4 (60), Science +6 (36)
Toughness
Bobblehead (Science)
Bobblehead (Luck)
Paradise Lost => Speech +2 (62)
Ant Sight
Barkskin
Grognak the Barbarian => Melee Weapons +2 (19)
Bobblehead (Sneak)
Level 7
Sneak +4 (35), Small Guns +5 (80), Lockpick +3 (75), Unarmed +3 (20), Speech +3 (65), Science +4 (50), Melee Weapons +1 (20)
Bloody Mess
Bobblehead (Intelligence)
Bobblehead (Melee Weapons)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (19)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Covert Ops
Booster Shot
Bobblehead (Charisma)
Level 8
Sneak +3 (40), Small Guns +2 (85), Energy Weapons +2 (20), Lockpick +2 (80), Speech +3 (70), Explosives +3 (20), Barter +3 (30), Science +2 (55), Medicine +2 (27), Big Guns +1 (20)
Strong Back
Bobblehead (Perception)
Bobblehead (Explosives)
Pitt Fighter
Wired Reflexes
Bobblehead (Energy Weapons)
Level 9
Small Guns +5 (92), Energy Weapons +4 (36), Lockpick +3 (85), Explosives +3 (35), Science +5 (60), Medicine +3 (30)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Xenotech Expert
Level 10
Sneak +3 (45), Small Guns +3 (95), Energy Weapons +4 (40), Lockpick +5 (90), Speech +3 (73), Repair +5 (65)
Night Person
Bobblehead (Unarmed)
Hematophage
Duck and Cover! => Explosives +2 (37)
Power Armor Training
Level 11
Small Guns +5 (100), Lockpick +5 (95), Speech +2 (75), Repair +5 (70), Explosives +3 (40), Science +3 (63)
Intense Training (AG)
Punga Power!
Superior Defender
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Level 12
Sneak +3 (60), Lockpick +5 (100), Speech +5 (80), Repair +5 (75), Barter +2 (32), Science +3 (70)
Silent Running
Tales of a Junktown Jerky Vendor => Barter +2 (34)
Lying, Congressional Style => Speech +2 (82)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (32)
Level 13
Energy Weapons +5 (45), Unarmed +3 (35), Speech +8 (90), Repair +5 (80), Barter +2 (36)
Sniper
Dean's Electronics => Repair +2 (82)
Level 14
Sneak +5 (65), Speech +5 (95), Repair +3 (85), Barter +5 (41), Science +5 (75)
Adamantium Skeleton
D.C. Journal of Internal Medicine => Medicine +2 (42)
Ghoul Ecology
Level 15
Speech +5 (100), Repair +5 (90), Barter +5 (46), Science +5 (80), Medicine +3 (45)
Light Step
Lying, Congressional Style => Speech +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Level 16
Sneak +4 (75), Energy Weapons +5 (50), Repair +5 (95), Barter +4 (50), Science +5 (85)
Tag! (Medicine)
Big Book of Science => Science +2 (87)
Level 17
Energy Weapons +5 (65), Repair +5 (100), Barter +5 (55), Science +3 (90), Big Guns +5 (35)
Cyborg
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Level 18
Energy Weapons +5 (71), Explosives +6 (51), Barter +2 (60), Science +10 (100)
Intense Training (LK)
Level 19
Sneak +3 (79), Energy Weapons +4 (77), Explosives +4 (57), Melee Weapons +4 (35), Medicine +4 (65), Big Guns +4 (40)
Intense Training (PE)
Dean's Electronics => Repair +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Level 20
Sneak +4 (85), Energy Weapons +3 (80), Unarmed +4 (40), Explosives +3 (60), Big Guns +9 (49)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (85), Explosives +5 (65), Barter +2 (62), Big Guns +11 (62)
Intense Training (EN)
Auto Expert
Dream Crusher
Level 22
Sneak +5 (90), Energy Weapons +5 (90), Unarmed +3 (47), Barter +3 (65), Medicine +4 (69), Big Guns +3 (67)
Intense Training (EN)
Level 23
Sneak +5 (95), Energy Weapons +5 (97), Unarmed +3 (50), Barter +1 (66), Medicine +1 (70), Big Guns +8 (75)
Intense Training (PE)
Level 24
Sneak +5 (100), Energy Weapons +3 (100), Explosives +3 (70), Barter +7 (73), Big Guns +5 (82)
Intense Training (EN)
Level 25
Unarmed +3 (57), Explosives +5 (75), Barter +7 (80), Big Guns +8 (92)
Intense Training (EN)
Rad Regeneration
Level 26
Unarmed +3 (60), Explosives +8 (83), Barter +3 (83), Medicine +1 (71), Big Guns +8 (100)
Nerves of Steel
Level 27
Explosives +7 (90), Barter +7 (90), Medicine +9 (80)
Rad Tolerance
Level 28
Unarmed +5 (65), Explosives +5 (95), Barter +8 (98), Medicine +5 (85)
Rad Absorption
Level 29
Unarmed +1 (66), Explosives +5 (100), Barter +2 (100), Medicine +15 (100)
Action Boy/Girl
Level 30
Melee Weapons +23 (65)
Almost Perfect