Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
510
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
75
 
Big Guns
75
 
Energy Weapons
75
 
Explosives
72
 
Lockpick
80
 
Medicine
80
 
Melee Weapons
70
 
Repair
90
 
Science
80
 
Small Guns
90
 
Sneak
70
 
Speech
70
 
Unarmed
70
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Concentrated Fire
Covert Ops
Dream Crusher
Educated
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (2)
Gunslinger
Hematophage
Here and Now
Intense Training (10)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Sniper
Superior Defender
Swift Learner
Tag!
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 1 IN 6 AG 6 LK 9
Barter, Speech, and Small Guns
Bobblehead (Science)
Level 2
Sneak +1 (20), Small Guns +1 (35), Energy Weapons +1 (20), Lockpick +1 (20), Unarmed +1 (20), Speech +1 (25), Repair +4 (23), Explosives +1 (20), Barter +1 (25), Science +1 (30), Melee Weapons +1 (20), Medicine +1 (20), Big Guns +1 (20)
Swift Learner
Level 3
Lockpick +5 (25), Unarmed +4 (24), Repair +2 (27), Medicine +5 (27)
Intense Training (IN)
Level 4
Sneak +5 (25), Lockpick +2 (27), Unarmed +1 (25), Repair +3 (30), Science +3 (35), Medicine +3 (30)
Educated
Level 5
Energy Weapons +5 (25), Lockpick +3 (30), Explosives +5 (25), Melee Weapons +5 (27), Big Guns +2 (22)
Intense Training (ST)
Level 6
Sneak +4 (29), Speech +5 (30), Barter +5 (30), Melee Weapons +3 (30), Big Guns +3 (27)
Intense Training (EN)
Ant Might
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 7
Energy Weapons +3 (30), Lockpick +3 (35), Repair +3 (35), Explosives +3 (30), Barter +3 (35), Science +1 (38), Melee Weapons +1 (35), Medicine +3 (35), Big Guns +1 (30)
Intense Training (AG)
Auto Expert
Ghoul Ecology
Wired Reflexes
Xenotech Expert
Superior Defender
Rad Regeneration
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Level 8
Sneak +2 (45), Small Guns +3 (55), Lockpick +2 (52), Unarmed +1 (40), Speech +3 (45), Barter +5 (50), Science +5 (46)
Intense Training (PE)
Level 9
Energy Weapons +3 (45), Lockpick +3 (55), Unarmed +3 (43), Repair +5 (50), Explosives +3 (45), Science +4 (50)
Intense Training (ST)
Level 10
Energy Weapons +5 (52), Unarmed +2 (45), Explosives +1 (48), Melee Weapons +3 (50), Big Guns +10 (50)
Intense Training (PE)
Level 11
Sneak +5 (50), Energy Weapons +3 (55), Lockpick +3 (60), Speech +3 (48), Explosives +2 (50), Medicine +5 (50)
Intense Training (EN)
Level 12
Unarmed +3 (50), Speech +2 (50), Explosives +5 (55), Barter +5 (55), Medicine +3 (55), Big Guns +3 (55)
Intense Training (IN)
Level 13
Sneak +5 (57), Unarmed +5 (55), Speech +5 (55), Repair +3 (55), Barter +1 (56), Science +3 (55)
Intense Training (AG)
Level 14
Energy Weapons +5 (60), Explosives +5 (60), Barter +4 (60), Medicine +3 (58), Big Guns +5 (60)
Sniper
Level 15
Repair +5 (60), Science +5 (60), Melee Weapons +10 (60), Medicine +2 (60)
Commando
Level 16
Sneak +3 (60), Small Guns +3 (60), Unarmed +5 (60), Speech +5 (60), Barter +5 (65), Big Guns +1 (61)
Gunslinger
Level 17
Energy Weapons +5 (65), Lockpick +5 (65), Explosives +5 (65), Medicine +3 (78), Big Guns +4 (65)
Tag! (Medicine)
Level 18
Small Guns +5 (65), Repair +5 (65), Science +5 (65), Melee Weapons +5 (65), Medicine +2 (80)
Here and Now
Level 19
Sneak +5 (65), Unarmed +5 (65), Speech +5 (65), Barter +5 (70), Big Guns +2 (67)
Concentrated Fire
Level 20
Energy Weapons +5 (70), Lockpick +5 (70), Explosives +5 (70), Melee Weapons +4 (69), Big Guns +3 (70)
Grim Reaper's Sprint
Level 21
Sneak +5 (70), Small Guns +5 (70), Speech +1 (66), Repair +5 (70), Science +5 (70), Melee Weapons +1 (70)
Action Boy/Girl
Level 22
Lockpick +5 (75), Unarmed +5 (70), Speech +4 (70), Repair +3 (73), Science +5 (75)
Better Criticals
Level 23
Small Guns +5 (80), Lockpick +5 (80), Repair +7 (85), Science +5 (80)
Gun Nut
Level 24
Small Guns +5 (90), Energy Weapons +5 (75), Explosives +2 (72), Barter +5 (75), Big Guns +5 (75)
Gun Nut
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