Level 1
ST 4 PE 5 EN 5 CH 5 IN 9 AG 6 LK 6
Energy Weapons, Speech, and Repair
Bobblehead (Intelligence)
Ant Sight
Wired Reflexes
Barkskin
Covert Ops
Pitt Fighter
Auto Expert
Booster Shot
Rad Regeneration
Hematophage
Bobblehead (Speech)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 2
Energy Weapons +18 (60), Repair +2 (52)
Lady Killer/Black Widow
Level 3
Repair +18 (70), Medicine +2 (37)
Swift Learner
Level 4
Science +7 (45), Medicine +13 (50)
Educated
Level 5
Small Guns +3 (33), Speech +10 (50), Repair +5 (75), Science +5 (50)
Comprehension
Level 6
Small Guns +23 (56)
Swift Learner
Level 7
Small Guns +4 (60), Speech +19 (69)
Bloody Mess
Level 8
Energy Weapons +7 (67), Speech +11 (80), Repair +5 (80)
Commando
Level 9
Energy Weapons +3 (70), Barter +20 (45)
Swift Learner
Level 10
Energy Weapons +10 (80), Explosives +8 (35), Barter +5 (50)
Finesse
Level 11
Science +23 (73)
Child at Heart
Level 12
Explosives +16 (51), Science +7 (80)
Sniper
Level 13
Energy Weapons +5 (85), Speech +5 (85), Repair +5 (85), Science +5 (85), Medicine +3 (53)
Demolition Expert
Level 14
Sneak +23 (50)
Lawbringer
Level 15
Explosives +23 (74)
Demolition Expert
Level 16
Explosives +11 (85), Medicine +12 (65)
Action Boy/Girl
Level 17
Barter +3 (53), Medicine +20 (85)
Better Criticals
Level 18
Sneak +20 (70), Barter +3 (56)
Concentrated Fire
Level 19
Lockpick +19 (49), Barter +4 (60)
Cyborg
Level 20
Lockpick +23 (72)
Tag! (Melee Weapons)
Level 21
Lockpick +13 (85), Melee Weapons +10 (48)
Grim Reaper's Sprint (Melee Weapons)
Level 22
Sneak +10 (80), Melee Weapons +13 (61)
Explorer (Melee Weapons)
Level 23
Melee Weapons +19 (80), Big Guns +4 (29)
Ninja (Melee Weapons)
Level 24
Barter +18 (78), Melee Weapons +5 (85)
Adamantium Skeleton (Melee Weapons)
Level 25
Small Guns +15 (75), Barter +7 (85), Big Guns +1 (30)
Demolition Expert (Melee Weapons)
Level 26
Small Guns +10 (87), Big Guns +13 (43)
Intense Training (AG)
Level 27
Big Guns +23 (66)
Nerves of Steel (Melee Weapons)
Level 28
Repair +5 (90), Explosives +5 (90), Science +5 (90), Medicine +5 (90), Big Guns +3 (69)
Mysterious Stranger (Melee Weapons)
Level 29
Lockpick +5 (90), Speech +5 (90), Big Guns +13 (82)
Toughness (Melee Weapons)
Level 30
Sneak +1 (89), Small Guns +3 (96), Speech +2 (100), Explosives +2 (100), Science +2 (94), Melee Weapons +5 (100), Big Guns +8 (100)
Almost Perfect (Melee Weapons)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Guns and Bullets => Small Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (39)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Big Book of Science => Science +2 (96)
Lying, Congressional Style => Speech +2 (100)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)