Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
15%
 
Dmg Resist
5%
 
Hit Points
390
 
Melee Damage
1.5
 
Skill Points
21
 
Barter
23
 
Big Guns
30
 
Energy Weapons
37
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
23
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
27
 
Ant Sight
Barkskin
Better Criticals
Commando
Comprehension
Covert Ops
Dream Crusher
Educated
Explorer
Finesse
Gun Nut (3)
Hematophage
Intense Training (2)
Power Armor Training
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Swift Learner
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 2 PE 9 EN 4 CH 2 IN 7 AG 9 LK 7
Small Guns, Repair, Explosives
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Level 2
Small Guns +9 (50), Explosives +9 (50)
Swift Learner
Lying, Congressional Style => Speech +1 (11)
Wired Reflexes
Ant Sight
Level 3
Lockpick +4 (35), Sneak +3 (34), Repair +8 (45), Science +3 (25)
Thief
Bobblehead (Sneak)
Level 4
Lockpick +5 (40), Sneak +1 (45), Repair +5 (50), Science +5 (30), Medicine +2 (24)
Comprehension
Hematophage
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Duck and Cover! => Explosives +2 (52)
Guns and Bullets => Small Guns +2 (52)
Lying, Congressional Style => Speech +2 (13)
Level 5
Small Guns +2 (54), Sneak +8 (55), Explosives +8 (60)
Educated
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Repair)
Level 6
Small Guns +6 (60), Sneak +5 (65), Science +10 (40)
Thief
Level 7
Lockpick +5 (60), Science +10 (50), Medicine +6 (30)
Gun Nut
Bobblehead (Charisma)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Strength)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Lying, Congressional Style => Speech +2 (17)
Duck and Cover! => Explosives +2 (72)
Dean's Electronics => Repair +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Big Book of Science => Science +2 (52)
Level 8
Lockpick +1 (61), Sneak +3 (70), Repair +3 (70), Explosives +3 (75), Science +3 (55), Medicine +8 (40)
Commando
Covert Ops
Duck and Cover! => Explosives +2 (77)
Paradise Lost => Speech +2 (19)
Tumblers Today => Lockpick +2 (66)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Rad Regeneration
Power Armor Training
Level 9
Small Guns +2 (80), Lockpick +9 (80), Sneak +5 (80), Repair +5 (75)
Thief
Level 10
Small Guns +5 (85), Lockpick +5 (85), Sneak +5 (85), Explosives +3 (80), Science +2 (60), Medicine +1 (41)
Finesse
Bobblehead (Science)
Level 11
Small Guns +5 (95), Sneak +5 (90), Repair +5 (85), Science +5 (75), Medicine +1 (42)
Gun Nut
Level 12
Sneak +10 (100), Explosives +1 (81), Science +10 (85)
Gun Nut
Level 13
Lockpick +10 (95), Explosives +11 (92)
Sniper
Level 14
Lockpick +4 (100), Repair +4 (95), Explosives +7 (100), Science +6 (92)
Intense Training (LK)
Level 15
Repair +5 (100), Science +8 (100), Medicine +8 (51)
Intense Training (LK)
Level 16
Medicine +21 (87)
Tag! (Medicine)
Level 17
Speech +8 (28), Medicine +13 (100)
Better Criticals
Level 18
Speech +21 (49)
Robotics Expert
Level 19
Speech +21 (70)
Silent Running
Level 20
Speech +20 (90), Big Guns +1 (20)
Explorer
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Barkskin
Dream Crusher
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