Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
8
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
6
 
Big Guns
16
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
20
 
Melee Weapons
14
 
Repair
35
 
Science
20
 
Small Guns
39
 
Sneak
24
 
Speech
6
 
Unarmed
16
 
Level 1
ST 5 PE 6 EN 6 CH 1 IN 8 AG 10 LK 4
Small Guns, Energy Weapons, and Repair
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