Strength
3
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
7
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
17
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
9
 
Repair
37
 
Science
25
 
Small Guns
37
 
Sneak
26
 
Speech
32
 
Unarmed
17
 
Gun Nut
Wired Reflexes
Level 1
ST 3 PE 7 EN 7 CH 7 IN 7 AG 7 LK 2
Speech, Repair, and Small Guns
Wired Reflexes
Level 2
Sneak +9 (26), Science +8 (25)
Gun Nut
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