Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
270
 
Critical Chance
14%
 
Dmg Resist
23%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
19
 
Big Guns
31
 
Energy Weapons
80
 
Explosives
32
 
Lockpick
80
 
Medicine
90
 
Melee Weapons
31
 
Repair
80
 
Science
80
 
Small Guns
85
 
Sneak
90
 
Speech
90
 
Unarmed
31
 
Action Boy/Girl
Ant Sight
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Entomologist
Finesse
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Lawbringer
Life Giver
Night Person
Pitt Fighter
Power Armor Training
Silent Running
Sniper
Solar Powered
Strong Back
Superior Defender
Toughness
Level 1
ST 5 PE 5 EN 5 CH 1 IN 8 AG 8 LK 8
Speech, Sneak, and Medicine
Level 2
Lockpick +2 (18), Repair +8 (30), Science +8 (30)
Lady Killer/Black Widow
Level 3
Sneak +3 (40), Lockpick +2 (20), Repair +5 (35), Science +5 (35), Medicine +3 (40)
Intense Training (EN)
Level 4
Lockpick +1 (21), Speech +7 (30), Repair +5 (40), Science +5 (40)
Entomologist
Level 5
Small Guns +9 (31), Lockpick +9 (30)
Intense Training (ST)
Level 6
Small Guns +14 (45), Medicine +4 (44)
Toughness
Level 7
Sneak +7 (47), Small Guns +5 (50), Medicine +6 (50)
Bloody Mess
Level 8
Sneak +3 (50), Small Guns +5 (55), Lockpick +10 (40)
Commando
Level 9
Sneak +5 (55), Small Guns +5 (60), Lockpick +3 (43), Medicine +5 (55)
Strong Back
Level 10
Sneak +5 (60), Lockpick +7 (50), Explosives +1 (17), Medicine +5 (60)
Night Person
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Explosives)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Small Guns)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Level 11
Energy Weapons +1 (30), Lockpick +4 (67), Repair +7 (60), Science +7 (60)
Finesse
Ant Sight
Level 12
Small Guns +7 (80), Lockpick +5 (74), Medicine +7 (80)
Silent Running
Level 13
Energy Weapons +3 (35), Lockpick +6 (80), Repair +10 (70)
Sniper
Level 14
Energy Weapons +15 (60), Speech +4 (45)
Cyborg
Level 15
Energy Weapons +9 (69), Repair +10 (80)
Lawbringer
Level 16
Small Guns +5 (85), Energy Weapons +11 (80), Medicine +3 (83)
Better Criticals
Level 17
Sneak +2 (85), Speech +15 (60), Medicine +2 (85)
Action Boy/Girl
Level 18
Science +15 (75), Medicine +4 (89)
Concentrated Fire
Level 19
Speech +19 (79)
Life Giver
Level 20
Sneak +3 (88), Speech +11 (90), Science +5 (80)
Solar Powered
Power Armor Training
Superior Defender
Hematophage
Pitt Fighter
D.C. Journal of Internal Medicine => Medicine +1 (90)
Chinese Army: Special Ops Training Manual => Sneak +1 (89)
Chinese Army: Special Ops Training Manual => Sneak +1 (90)
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