Strength
5
 
Perception
8
 
Endurance
1
 
Charisma
3
 
Intelligence
8
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
12
 
Big Guns
8
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
50
 
Medicine
45
 
Melee Weapons
16
 
Repair
60
 
Science
35
 
Small Guns
70
 
Sneak
35
 
Speech
14
 
Unarmed
8
 
Comprehension
Educated
Gun Nut (2)
Level 1
ST 4 PE 8 EN 1 CH 3 IN 7 AG 9 LK 8
Small Guns, Lockpick, and Repair
Level 2
Small Guns +6 (50), Lockpick +3 (40), Science +3 (23), Medicine +5 (25)
Gun Nut
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Sneak +6 (30), Small Guns +5 (60), Science +4 (29), Medicine +3 (30)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Repair)
Level 4
Sneak +4 (34), Small Guns +5 (65), Lockpick +5 (45), Repair +3 (60), Science +1 (30)
Educated
Level 5
Sneak +1 (35), Small Guns +5 (70), Lockpick +5 (50), Science +5 (35), Medicine +5 (45)
Comprehension
Paradise Lost => Speech +2 (14)
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