Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Grim Reaper's Sprint
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Light Step
Nerves of Steel
Ninja
No Weaknesses
Paralyzing Palm
Robotics Expert
Silent Running
Strong Back
Tag!
Thief
Toughness
Level 1
ST 7 PE 7 EN 7 CH 1 IN 9 AG 8 LK 1
Sneak, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Unarmed +19 (36)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Unarmed +20 (56)
Thief
Level 4
Unarmed +20 (76)
Comprehension
Level 5
Unarmed +20 (96)
Iron Fist
Level 6
Sneak +1 (40), Lockpick +8 (45), Unarmed +4 (100), Science +7 (45)
Bloody Mess
Level 7
Repair +7 (30), Explosives +13 (30)
Toughness
Level 8
Small Guns +11 (30), Melee Weapons +9 (26)
Strong Back
Level 9
Energy Weapons +6 (23), Melee Weapons +14 (40)
Iron Fist
Level 10
Energy Weapons +7 (30), Big Guns +13 (30)
Finesse
Level 11
Sneak +8 (48), Medicine +12 (45)
Iron Fist
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Dean's Electronics => Repair +2 (32)
Dean's Electronics => Repair +2 (34)
Dean's Electronics => Repair +2 (36)
Dean's Electronics => Repair +2 (38)
Dean's Electronics => Repair +2 (40)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Duck and Cover! => Explosives +2 (36)
Duck and Cover! => Explosives +2 (38)
Duck and Cover! => Explosives +2 (40)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Grognak the Barbarian => Melee Weapons +2 (46)
Grognak the Barbarian => Melee Weapons +2 (48)
Grognak the Barbarian => Melee Weapons +2 (50)
Guns and Bullets => Small Guns +2 (32)
Guns and Bullets => Small Guns +2 (34)
Guns and Bullets => Small Guns +2 (36)
Guns and Bullets => Small Guns +2 (38)
Guns and Bullets => Small Guns +2 (40)
Lying, Congressional Style => Speech +2 (7)
Paradise Lost => Speech +2 (9)
Lying, Congressional Style => Speech +2 (11)
Lying, Congressional Style => Speech +2 (13)
Lying, Congressional Style => Speech +2 (15)
Lying, Congressional Style => Speech +2 (17)
Tales of a Junktown Jerky Vendor => Barter +2 (7)
Tales of a Junktown Jerky Vendor => Barter +2 (9)
Tales of a Junktown Jerky Vendor => Barter +2 (11)
Tales of a Junktown Jerky Vendor => Barter +2 (13)
Tales of a Junktown Jerky Vendor => Barter +2 (15)
Tumblers Today => Lockpick +2 (47)
Tumblers Today => Lockpick +2 (49)
Tumblers Today => Lockpick +2 (51)
Tumblers Today => Lockpick +2 (53)
Tumblers Today => Lockpick +2 (55)
Tales of a Junktown Jerky Vendor => Barter +2 (17)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (34)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Level 12
Energy Weapons +10 (40), Explosives +10 (50)
Silent Running
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Guns and Bullets => Small Guns +2 (42)
Big Book of Science => Science +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Nikola Tesla and You => Energy Weapons +2 (42)
Pugilism Illustrated => Unarmed +2 (100)
Lying, Congressional Style => Speech +2 (19)
Level 13
Repair +5 (45), Melee Weapons +8 (64), Medicine +7 (64)
Entomologist
Level 14
Sneak +2 (74), Small Guns +8 (50), Melee Weapons +10 (74)
Cyborg
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
Tumblers Today => Lockpick +2 (57)
Tumblers Today => Lockpick +2 (59)
Lying, Congressional Style => Speech +2 (21)
Guns and Bullets => Small Guns +2 (52)
Guns and Bullets => Small Guns +2 (54)
Big Book of Science => Science +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Dean's Electronics => Repair +2 (47)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 15
Small Guns +4 (58), Lockpick +11 (70), Science +5 (70)
Light Step
Level 16
Energy Weapons +8 (60), Repair +3 (50), Explosives +8 (60), Big Guns +1 (45)
Action Boy/Girl
Level 17
Small Guns +5 (63), Repair +15 (65)
Tag! (Unarmed)
Level 18
Small Guns +7 (70), Big Guns +13 (58)
Paralyzing Palm
Level 19
Repair +5 (70), Barter +11 (30), Medicine +2 (70), Big Guns +2 (60)
Robotics Expert
Level 20
Energy Weapons +5 (65), Speech +9 (30), Explosives +5 (65), Barter +1 (31)
Ninja
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Duck and Cover! => Explosives +2 (67)
Duck and Cover! => Explosives +2 (69)
Grognak the Barbarian => Melee Weapons +2 (82)
Grognak the Barbarian => Melee Weapons +2 (84)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Lying, Congressional Style => Speech +2 (32)
Lying, Congressional Style => Speech +2 (34)
Nikola Tesla and You => Energy Weapons +2 (67)
Nikola Tesla and You => Energy Weapons +2 (69)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (64)
Tumblers Today => Lockpick +2 (76)
Level 21
Small Guns +1 (75), Energy Weapons +1 (70), Repair +1 (75), Explosives +1 (70), Barter +8 (43), Science +1 (75), Medicine +1 (75), Big Guns +6 (70)
Grim Reaper's Sprint
Level 22
Speech +10 (44), Barter +10 (53)
Demolition Expert
Level 23
Sneak +6 (90), Speech +11 (55), Barter +3 (56)
Demolition Expert
Level 24
Energy Weapons +3 (75), Lockpick +2 (80), Explosives +3 (75), Barter +9 (75), Big Guns +3 (75)
No Weaknesses
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Unarmed)
Bobblehead (Luck)
Level 25
Energy Weapons +5 (80), Science +3 (90), Medicine +12 (89)
Better Criticals
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Grognak the Barbarian => Melee Weapons +2 (98)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Lying, Congressional Style => Speech +2 (77)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Nikola Tesla and You => Energy Weapons +2 (82)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Tumblers Today => Lockpick +2 (92)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
Level 26
Small Guns +3 (90), Lockpick +1 (93), Speech +1 (90), Barter +5 (90), Melee Weapons +1 (99), Medicine +2 (99), Big Guns +7 (94)
Nerves of Steel
Level 27
Small Guns +3 (93), Energy Weapons +1 (95), Lockpick +2 (95), Speech +3 (93), Repair +1 (100), Explosives +2 (95), Barter +5 (95), Melee Weapons +1 (100), Medicine +1 (100), Big Guns +1 (95)
Demolition Expert
Level 28
Small Guns +4 (97), Energy Weapons +2 (97), Lockpick +2 (97), Speech +4 (97), Explosives +2 (97), Barter +3 (98), Big Guns +3 (98)
Chemist
Level 29
Small Guns +3 (100), Energy Weapons +3 (100), Lockpick +3 (100), Speech +3 (100), Explosives +3 (100), Barter +2 (100), Big Guns +2 (100)
Lawbringer
Level 30

Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Ant Might
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