Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
1
 
Intelligence
3
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
6
 
Big Guns
24
 
Energy Weapons
8
 
Explosives
8
 
Lockpick
8
 
Medicine
10
 
Melee Weapons
39
 
Repair
25
 
Science
10
 
Small Guns
24
 
Sneak
24
 
Speech
6
 
Unarmed
39
 
Level 1
ST 10 PE 2 EN 10 CH 1 IN 3 AG 10 LK 4
Melee Weapons, Repair, and Unarmed
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