Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
91
 
Melee Weapons
48
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
39
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Entomologist
Explorer
Finesse
Grim Reaper's Sprint
Lady Killer/Black Widow
Lawbringer
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Robotics Expert
Sniper
Swift Learner (3)
Tag!
Toughness
Wired Reflexes
Level 1
ST 3 PE 5 EN 5 CH 5 IN 9 AG 7 LK 6
Speech, Repair, and Small Guns
Level 2
Speech +19 (49)
Swift Learner
Bobblehead (Intelligence)
Level 3
Sneak +1 (20), Small Guns +16 (50), Speech +1 (50), Repair +2 (42)
Lady Killer/Black Widow
Level 4
Small Guns +10 (60), Speech +10 (60)
Educated
Level 5
Lockpick +15 (30), Repair +8 (50)
Swift Learner
Ant Sight
Dream Crusher
Barkskin
Bobblehead (Medicine)
Level 6
Lockpick +8 (40), Medicine +15 (50)
Swift Learner
Level 7
Lockpick +10 (50), Speech +8 (68), Science +5 (30)
Comprehension
Level 8
Energy Weapons +1 (18), Speech +12 (80), Repair +10 (60)
Child at Heart
Level 9
Small Guns +5 (65), Energy Weapons +12 (30), Speech +1 (81), Repair +5 (65)
Commando
Level 10
Small Guns +10 (75), Energy Weapons +10 (40), Speech +3 (84)
Finesse
Level 11
Small Guns +5 (80), Energy Weapons +10 (50), Lockpick +2 (52), Speech +1 (85), Repair +5 (70)
Bloody Mess
Level 12
Energy Weapons +10 (60), Explosives +13 (30)
Sniper
Level 13
Repair +3 (73), Explosives +20 (50)
Demolition Expert
Level 14
Lockpick +16 (68), Repair +7 (80)
Lawbringer
Level 15
Science +13 (43), Medicine +10 (60)
Adamantium Skeleton
Level 16
Lockpick +6 (74), Science +17 (60)
Cyborg
Level 17
Energy Weapons +7 (77), Lockpick +11 (85), Repair +5 (85)
Action Boy/Girl
Level 18
Energy Weapons +8 (85), Science +15 (75)
Tag! (Explosives)
Level 19
Small Guns +5 (85), Explosives +8 (73), Science +10 (85)
Better Criticals (Explosives)
Level 20
Sneak +11 (31), Explosives +12 (85)
Grim Reaper's Sprint (Explosives)
Level 21
Sneak +23 (54)
Concentrated Fire (Explosives)
Level 22
Sneak +6 (60), Medicine +17 (77)
Explorer (Explosives)
Level 23
Sneak +15 (75), Medicine +8 (85)
Mysterious Stranger (Explosives)
Level 24
Big Guns +23 (38)
Demolition Expert (Explosives)
Level 25
Big Guns +23 (61)
Demolition Expert (Explosives)
Level 26
Big Guns +23 (84)
Nerves of Steel (Explosives)
Level 27
Sneak +10 (85), Barter +12 (27), Big Guns +1 (85)
Robotics Expert (Explosives)
Level 28
Barter +23 (50)
Toughness (Explosives)
Level 29
Barter +23 (73)
Entomologist (Explosives)
Level 30
Barter +12 (95), Melee Weapons +11 (36)
Almost Perfect (Explosives)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Wired Reflexes
Booster Shot
Covert Ops
Pitt Fighter
Auto Expert
Power Armor Training
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Pugilism Illustrated => Unarmed +2 (39)
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