Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
15
 
Big Guns
30
 
Energy Weapons
40
 
Explosives
15
 
Lockpick
15
 
Medicine
35
 
Melee Weapons
15
 
Repair
55
 
Science
25
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Big Guns, Repair
Bobblehead (Medicine)
Level 2
Energy Weapons +10 (40), Repair +10 (55)
Gun Nut
Would you like to comment? Sign up for new account, or sign in if you are already a member.