Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
3
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
13
 
Barter
9
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
28
 
Melee Weapons
17
 
Repair
28
 
Science
13
 
Small Guns
27
 
Sneak
27
 
Speech
9
 
Unarmed
15
 
Level 1
ST 5 PE 7 EN 4 CH 1 IN 3 AG 10 LK 10
Repair, Medicine, Lockpick
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