Strength
5
 
Perception
1
 
Endurance
4
 
Charisma
9
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
38
 
Big Guns
13
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
22
 
Medicine
21
 
Melee Weapons
15
 
Repair
21
 
Science
21
 
Small Guns
21
 
Sneak
21
 
Speech
38
 
Unarmed
13
 
Level 1
ST 5 PE 1 EN 4 CH 9 IN 8 AG 8 LK 5
Speech, Lockpick, and Barter
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