Strength
2
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
10
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
10
 
Big Guns
35
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
26
 
Melee Weapons
10
 
Repair
26
 
Science
41
 
Small Guns
16
 
Sneak
16
 
Speech
10
 
Unarmed
20
 
Level 1
ST 2 PE 7 EN 7 CH 2 IN 10 AG 5 LK 7
Big Guns, Energy Weapons, and Science
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