Strength
3
 
Perception
8
 
Endurance
2
 
Charisma
9
 
Intelligence
7
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
24
 
Big Guns
10
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
22
 
Medicine
20
 
Melee Weapons
12
 
Repair
35
 
Science
20
 
Small Guns
14
 
Sneak
14
 
Speech
39
 
Unarmed
10
 
Level 1
ST 3 PE 8 EN 2 CH 9 IN 7 AG 4 LK 7
Speech, Energy Weapons, and Repair
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