Strength
5
 
Perception
5
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
20
 
Big Guns
18
 
Energy Weapons
14
 
Explosives
25
 
Lockpick
45
 
Medicine
22
 
Melee Weapons
14
 
Repair
50
 
Science
28
 
Small Guns
42
 
Sneak
20
 
Speech
26
 
Unarmed
18
 
Comprehension
Educated
Intense Training
Swift Learner
Level 1
ST 4 PE 5 EN 7 CH 3 IN 9 AG 8 LK 4
Speech, Lockpick, and Repair
Level 2
Small Guns +7 (27), Lockpick +1 (30), Explosives +11 (25)
Swift Learner
Level 3
Small Guns +5 (32), Lockpick +6 (36), Speech +1 (26), Repair +5 (42), Barter +2 (12)
Intense Training (ST)
Level 4
Small Guns +6 (38), Lockpick +4 (40), Repair +2 (44), Barter +4 (16), Science +3 (25)
Educated
Level 5
Small Guns +4 (42), Lockpick +5 (45), Repair +6 (50), Barter +4 (20), Science +3 (28)
Comprehension
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