Strength
6
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
31
 
Explosives
16
 
Lockpick
16
 
Medicine
37
 
Melee Weapons
33
 
Repair
22
 
Science
22
 
Small Guns
16
 
Sneak
16
 
Speech
14
 
Unarmed
16
 
Level 1
ST 6 PE 5 EN 5 CH 4 IN 8 AG 5 LK 7
Melee Weapons, Medicine, and Energy Weapons
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