Strength
6
 
Perception
10
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
210
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
410
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
30
 
Big Guns
89
 
Energy Weapons
100
 
Explosives
40
 
Lockpick
100
 
Medicine
74
 
Melee Weapons
30
 
Repair
86
 
Science
30
 
Small Guns
100
 
Sneak
100
 
Speech
30
 
Unarmed
30
 
Action Boy/Girl
Better Criticals
Bloody Mess
Commando
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (7)
Power Armor Training
Silent Running
Sniper
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 5 CH 5 IN 5 AG 7 LK 6
Sneak, Small Guns, and Energy Weapons
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Sneak +8 (55), Energy Weapons +8 (55)
Intense Training (LK)
Level 3
Small Guns +3 (50), Energy Weapons +10 (67), Lockpick +3 (37)
Intense Training (PE)
Wired Reflexes
Level 4
Sneak +10 (65), Energy Weapons +3 (70), Lockpick +3 (40)
Educated
Power Armor Training
Level 5
Small Guns +4 (54), Energy Weapons +5 (77), Lockpick +10 (52)
Intense Training (PE)
Big Book of Science => Science +1 (29)
Duck and Cover! => Explosives +1 (37)
Grognak the Barbarian => Melee Weapons +1 (29)
Guns and Bullets => Small Guns +1 (55)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
Paradise Lost => Speech +1 (29)
D.C. Journal of Internal Medicine => Medicine +1 (29)
Level 6
Sneak +5 (70), Small Guns +10 (65), Energy Weapons +3 (80), Lockpick +1 (53)
Bloody Mess
Level 7
Sneak +5 (75), Small Guns +5 (70), Energy Weapons +7 (87), Lockpick +2 (55)
Gunslinger
Level 8
Sneak +5 (82), Small Guns +5 (77), Energy Weapons +3 (90), Lockpick +5 (60), Medicine +1 (30)
Intense Training (AG)
Level 9
Sneak +8 (90), Small Guns +8 (85), Lockpick +2 (62), Repair +1 (29)
Commando
Level 10
Small Guns +5 (90), Lockpick +8 (70), Repair +6 (35)
Finesse
Level 11
Sneak +4 (95), Energy Weapons +5 (96), Lockpick +5 (76), Repair +5 (41)
Intense Training (LK)
Level 12
Small Guns +4 (95), Lockpick +9 (85), Medicine +6 (37)
Silent Running
Level 13
Lockpick +10 (95), Repair +6 (47), Medicine +3 (40)
Sniper
Level 14
Repair +12 (59), Explosives +2 (40), Medicine +5 (45)
Toughness
Level 15
Unarmed +1 (30), Repair +1 (60), Barter +1 (30), Medicine +16 (61)
Intense Training (AG)
Level 16
Small Guns +3 (100), Energy Weapons +4 (100), Repair +12 (72)
Better Criticals
Level 17
Repair +10 (82), Medicine +9 (70)
Action Boy/Girl
Level 18
Medicine +4 (74), Big Guns +15 (45)
Intense Training (LK)
Level 19
Repair +4 (86), Big Guns +15 (75)
Tag! (Big Guns)
Level 20
Lockpick +5 (100), Big Guns +14 (89)
Grim Reaper's Sprint (Big Guns)
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