Level 1
ST 6 PE 7 EN 5 CH 4 IN 10 AG 5 LK 3
Energy Weapons, Lockpick, and Repair
Level 2
Energy Weapons +7 (40), Lockpick +3 (36), Repair +1 (40), Explosives +2 (25), Science +2 (26), Melee Weapons +5 (26)
Little Leaguer
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Lockpick +14 (52), Repair +5 (45), Science +1 (27)
Intense Training (PE)
Power Armor Training
Level 4
Repair +2 (47), Science +18 (45)
Educated
Level 5
Energy Weapons +3 (45), Repair +7 (54), Science +5 (50), Melee Weapons +8 (36)
Comprehension
Level 6
Energy Weapons +10 (55), Lockpick +8 (60), Repair +5 (59)
Toughness
Level 7
Energy Weapons +5 (60), Lockpick +3 (63), Repair +1 (60), Science +10 (60), Melee Weapons +4 (40)
Gunslinger
Level 8
Energy Weapons +5 (65), Lockpick +2 (65), Repair +6 (66), Science +10 (70)
Strong Back
Level 9
Energy Weapons +5 (70), Lockpick +10 (75), Repair +4 (70), Melee Weapons +4 (44)
Commando
Level 10
Energy Weapons +8 (78), Repair +10 (80), Science +5 (75)
Finesse
Level 11
Energy Weapons +12 (90), Lockpick +5 (80), Science +5 (80), Melee Weapons +1 (47)
Intense Training (ST)