Strength
7
 
Perception
8
 
Endurance
4
 
Charisma
1
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
40
 
Lockpick
36
 
Medicine
36
 
Melee Weapons
19
 
Repair
40
 
Science
25
 
Small Guns
32
 
Sneak
17
 
Speech
7
 
Unarmed
13
 
Intense Training
Level 1
ST 7 PE 8 EN 4 CH 1 IN 9 AG 5 LK 6
Repair, Explosives, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +15 (32), Explosives +4 (40), Medicine +1 (26)
Intense Training (AG)
Bobblehead (Medicine)
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