Strength
1
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
26
 
Melee Weapons
8
 
Repair
41
 
Science
41
 
Small Guns
41
 
Sneak
26
 
Speech
8
 
Unarmed
16
 
Level 1
ST 1 PE 5 EN 5 CH 1 IN 10 AG 10 LK 8
Small Guns, Science, and Repair
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