Strength
9
 
Perception
3
 
Endurance
10
 
Charisma
2
 
Intelligence
2
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
12
 
Barter
11
 
Big Guns
42
 
Energy Weapons
13
 
Explosives
28
 
Lockpick
13
 
Medicine
11
 
Melee Weapons
25
 
Repair
26
 
Science
11
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
27
 
Level 1
ST 9 PE 3 EN 10 CH 2 IN 2 AG 5 LK 9
Big Guns, Repair, and Explosives
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