Strength
3
 
Perception
8
 
Endurance
3
 
Charisma
8
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
22
 
Big Guns
12
 
Energy Weapons
25
 
Explosives
22
 
Lockpick
43
 
Medicine
24
 
Melee Weapons
12
 
Repair
24
 
Science
45
 
Small Guns
12
 
Sneak
12
 
Speech
40
 
Unarmed
12
 
Intense Training
Level 1
ST 3 PE 8 EN 3 CH 8 IN 8 AG 3 LK 7
Speech, Science, and Lockpick
Level 2
Energy Weapons +3 (25), Lockpick +6 (43), Speech +3 (40), Science +6 (45)
Intense Training (IN)
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