Level 1
ST 6 PE 7 EN 4 CH 3 IN 7 AG 6 LK 7
Speech, Energy Weapons, and Repair
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Level 2
Energy Weapons +3 (50), Lockpick +3 (30), Speech +11 (40), Science +1 (23)
Thief
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Energy Weapons +10 (60), Speech +8 (58)
Thief
Ant Sight
Wired Reflexes
Ghoul Ecology
Power Armor Training
Level 4
Energy Weapons +3 (65), Lockpick +3 (50), Speech +12 (70)
Educated
Level 5
Sneak +1 (41), Energy Weapons +5 (70), Speech +10 (85), Repair +3 (50), Science +2 (35)
Scoundrel
Level 6
Energy Weapons +21 (91)
Bloody Mess
Level 7
Science +21 (61)
Daddy's Boy/Girl
Level 8
Speech +10 (95), Repair +2 (52), Science +9 (70)
Gunslinger
Level 9
Sneak +7 (53), Energy Weapons +9 (100), Speech +5 (100)
Thief
Level 10
Sneak +17 (70), Science +4 (74)
Finesse
Level 11
Sneak +10 (80), Science +11 (90)
Daddy's Boy/Girl
Level 12
Repair +11 (63), Science +10 (100)
Silent Running
Level 13
Sneak +10 (100), Repair +11 (74)
Sniper
Level 14
Repair +21 (95)
Lawbringer
Level 15
Lockpick +16 (71), Repair +5 (100)
Robotics Expert
Level 16
Lockpick +21 (92)
Better Criticals
Level 17
Lockpick +8 (100), Barter +13 (42)
Action Boy/Girl
Level 18
Barter +21 (63)
Intense Training (PE)
Level 19
Barter +21 (84)
Intense Training (AG)
Level 20
Barter +16 (100), Medicine +5 (47)
Explorer