Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
11
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
20
 
Medicine
30
 
Melee Weapons
19
 
Repair
40
 
Science
20
 
Small Guns
40
 
Sneak
19
 
Speech
11
 
Unarmed
19
 
Intense Training
Level 1
ST 6 PE 5 EN 7 CH 3 IN 7 AG 7 LK 5
Small Guns, Repair, and Explosives
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Small Guns +6 (40), Lockpick +3 (20), Repair +6 (40), Science +1 (20), Medicine +1 (30)
Intense Training (PE)
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