Strength
7
 
Perception
5
 
Endurance
4
 
Charisma
9
 
Intelligence
6
 
Agility
3
 
Luck
6
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
23
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
15
 
Medicine
32
 
Melee Weapons
19
 
Repair
17
 
Science
17
 
Small Guns
26
 
Sneak
11
 
Speech
23
 
Unarmed
13
 
Level 1
ST 7 PE 5 EN 4 CH 9 IN 6 AG 3 LK 6
Explosives, Medicine, and Small Guns
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