Level 1
ST 3 PE 5 EN 7 CH 5 IN 9 AG 6 LK 5
Explosives, Lockpick, and Speech
Bobblehead (Intelligence)
Level 2
Sneak +3 (20), Lockpick +2 (32), Speech +5 (35), Repair +5 (30), Explosives +5 (35)
Lady Killer/Black Widow
Level 3
Sneak +5 (25), Small Guns +6 (23), Lockpick +3 (35), Melee Weapons +6 (17)
Intense Training (CH)
Level 4
Sneak +7 (32), Small Guns +7 (30), Unarmed +1 (20), Science +5 (30)
Educated
Level 5
Small Guns +2 (32), Energy Weapons +6 (21), Unarmed +2 (22), Repair +2 (32), Barter +5 (22), Science +2 (32), Melee Weapons +4 (21)
Comprehension
Level 6
Energy Weapons +6 (27), Unarmed +4 (26), Barter +5 (27), Melee Weapons +6 (27), Medicine +2 (27)
Toughness
Level 7
Sneak +2 (34), Small Guns +2 (34), Energy Weapons +3 (30), Speech +1 (38), Repair +3 (35), Barter +3 (30), Science +3 (35), Melee Weapons +3 (30), Medicine +3 (30)
Bloody Mess
Level 8
Sneak +1 (35), Small Guns +1 (35), Lockpick +4 (39), Unarmed +4 (30), Speech +1 (39), Repair +4 (39), Explosives +4 (39), Science +4 (39)
Rad Resistance
Level 9
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +1 (31), Lockpick +3 (42), Unarmed +1 (31), Speech +2 (41), Repair +3 (42), Explosives +3 (42), Barter +1 (31), Science +3 (42), Melee Weapons +1 (31), Medicine +1 (31)
Commando
Level 10
Sneak +2 (39), Small Guns +2 (39), Energy Weapons +1 (32), Lockpick +3 (45), Unarmed +1 (32), Speech +3 (44), Repair +3 (45), Explosives +2 (44), Barter +1 (32), Science +3 (45), Melee Weapons +1 (32), Medicine +1 (32)
Animal Friend
Level 11
Sneak +3 (42), Small Guns +3 (42), Energy Weapons +2 (34), Lockpick +2 (47), Speech +3 (47), Repair +2 (47), Explosives +3 (47), Barter +1 (33), Science +2 (47), Melee Weapons +1 (33), Medicine +1 (33)
Scrounger
Level 12
Sneak +8 (60), Small Guns +2 (44), Lockpick +2 (49), Unarmed +1 (33), Speech +2 (49), Repair +2 (49), Explosives +2 (49), Barter +1 (34), Science +2 (49), Medicine +1 (34)
Silent Running
Level 13
Small Guns +6 (50), Energy Weapons +1 (35), Lockpick +2 (51), Unarmed +2 (35), Speech +2 (51), Repair +2 (51), Explosives +2 (51), Barter +1 (35), Science +2 (51), Melee Weapons +2 (35), Medicine +1 (35)
Life Giver
Ant Sight
Level 14
Small Guns +3 (53), Energy Weapons +2 (39), Lockpick +2 (55), Unarmed +1 (36), Speech +2 (53), Repair +2 (53), Explosives +2 (55), Barter +3 (38), Science +2 (53), Melee Weapons +1 (36), Medicine +3 (38)
Adamantium Skeleton
Level 15
Small Guns +2 (55), Energy Weapons +1 (40), Lockpick +2 (57), Unarmed +1 (37), Speech +4 (57), Repair +4 (57), Barter +2 (40), Science +4 (57), Melee Weapons +1 (37), Medicine +2 (40)
Light Step
Level 16
Small Guns +4 (59), Energy Weapons +3 (43), Lockpick +2 (59), Unarmed +1 (38), Speech +2 (59), Repair +2 (59), Barter +3 (43), Science +2 (59), Melee Weapons +1 (38), Medicine +3 (43)
Action Boy/Girl
Bobblehead (Luck)
Level 17
Sneak +1 (61), Small Guns +2 (61), Energy Weapons +2 (45), Lockpick +2 (61), Unarmed +2 (40), Speech +2 (61), Repair +2 (61), Barter +3 (46), Science +2 (61), Melee Weapons +2 (40), Medicine +3 (46)
Better Criticals
Level 18
Sneak +2 (63), Small Guns +2 (63), Energy Weapons +3 (48), Lockpick +2 (63), Unarmed +1 (41), Speech +2 (63), Repair +2 (63), Explosives +1 (56), Barter +2 (48), Science +2 (63), Melee Weapons +2 (42), Medicine +2 (48)
Lawbringer
Level 19
Sneak +2 (65), Small Guns +2 (65), Energy Weapons +4 (52), Lockpick +2 (65), Unarmed +1 (42), Speech +2 (65), Repair +2 (65), Barter +1 (49), Science +2 (65), Melee Weapons +1 (43), Medicine +4 (52)
Finesse
Level 20
Energy Weapons +8 (60), Unarmed +3 (45), Explosives +1 (57), Barter +1 (50), Melee Weapons +2 (45), Medicine +8 (60)
Grim Reaper's Sprint
Level 21
Sneak +2 (67), Small Guns +2 (67), Energy Weapons +3 (63), Lockpick +2 (67), Unarmed +1 (46), Speech +2 (67), Repair +2 (67), Explosives +1 (58), Barter +2 (52), Science +2 (67), Melee Weapons +2 (47), Medicine +2 (62)
Concentrated Fire
Level 22
Sneak +2 (69), Small Guns +2 (69), Energy Weapons +1 (74), Lockpick +2 (69), Unarmed +3 (49), Speech +2 (69), Repair +2 (69), Explosives +1 (59), Barter +2 (54), Science +2 (69), Melee Weapons +2 (49), Medicine +2 (64)
Cyborg
Level 23
Sneak +2 (73), Small Guns +2 (73), Lockpick +2 (71), Unarmed +2 (51), Speech +2 (71), Repair +2 (71), Explosives +1 (60), Barter +2 (56), Science +2 (71), Melee Weapons +3 (52), Medicine +3 (67)
Intense Training (AG)
Level 24
Unarmed +23 (74)
No Weaknesses
Level 25
Barter +13 (69), Big Guns +10 (29)
Animal Friend
Level 26
Big Guns +23 (52)
Nerves of Steel
Level 27
Explosives +1 (61), Melee Weapons +13 (69), Big Guns +9 (61)
Rad Tolerance
Level 28
Explosives +9 (70), Barter +1 (70), Melee Weapons +1 (70), Medicine +3 (70), Big Guns +9 (70)
Rad Absorption
Level 29
Lockpick +2 (73), Speech +2 (73), Repair +2 (73), Explosives +3 (73), Barter +3 (73), Science +2 (73), Melee Weapons +3 (73), Medicine +3 (73), Big Guns +3 (73)
Party Boy/Girl
Level 30
Sneak +1 (80), Small Guns +1 (80), Repair +7 (82), Science +7 (82), Medicine +6 (81), Big Guns +1 (80)
Almost Perfect