Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
7
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
45
 
Lockpick
29
 
Medicine
25
 
Melee Weapons
37
 
Repair
25
 
Science
25
 
Small Guns
52
 
Sneak
21
 
Speech
7
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 6 PE 7 EN 6 CH 1 IN 8 AG 7 LK 5
Small Guns, Explosives, and Melee Weapons
Bobblehead (Intelligence)
Level 2
Small Guns +6 (40), Lockpick +4 (23), Explosives +6 (40), Melee Weapons +3 (35)
Intense Training (IN)
Guns and Bullets => Small Guns +1 (41)
Level 3
Small Guns +9 (50), Lockpick +6 (29), Explosives +5 (45)
Intense Training (ST)
Bobblehead (Agility)
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