Level 1
ST 5 PE 5 EN 5 CH 6 IN 7 AG 6 LK 6
Sneak, Small Guns, and Lockpick
Level 2
Speech +3 (20), Repair +1 (20), Explosives +10 (25), Barter +1 (18), Science +1 (20), Medicine +1 (20)
Swift Learner
Level 3
Sneak +8 (40), Small Guns +8 (40), Repair +1 (21)
Swift Learner
Level 4
Lockpick +1 (31), Speech +5 (25), Repair +9 (30), Barter +2 (20)
Educated
Level 5
Sneak +5 (45), Small Guns +5 (45), Speech +5 (30), Science +5 (25)
Swift Learner
Level 6
Sneak +3 (48), Small Guns +3 (48), Lockpick +4 (35), Speech +5 (35), Science +5 (30)
Comprehension
Level 7
Sneak +2 (50), Small Guns +2 (50), Lockpick +5 (40), Science +1 (31), Medicine +10 (30)
Toughness
Level 8
Barter +1 (21), Science +9 (40), Medicine +10 (40)
Commando
Ant Sight
Wired Reflexes
Level 9
Energy Weapons +3 (20), Lockpick +3 (45), Barter +4 (25), Science +5 (45), Medicine +5 (45)
Scrounger
Level 10
Lockpick +5 (50), Speech +5 (40), Science +5 (50), Medicine +5 (50)
Finesse
Bobblehead (Speech)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Level 11
Small Guns +5 (65), Energy Weapons +10 (40), Repair +5 (45)
Bloody Mess
Level 12
Sneak +5 (65), Repair +5 (50), Explosives +3 (40), Barter +5 (40), Big Guns +2 (27)
Sniper
Level 13
Energy Weapons +10 (50), Repair +7 (57), Big Guns +3 (30)
Silent Running
Level 14
Energy Weapons +9 (59), Speech +3 (53), Repair +8 (65)
Lawbringer
Level 15
Energy Weapons +1 (70), Lockpick +5 (65), Speech +2 (55), Barter +5 (45), Medicine +2 (62), Big Guns +5 (35)
Cyborg
Level 16
Speech +5 (60), Repair +2 (67), Barter +5 (50), Medicine +3 (65), Big Guns +5 (40)
Better Criticals
Level 17
Lockpick +5 (70), Speech +2 (62), Repair +3 (70), Barter +5 (55), Big Guns +5 (45)
Action Boy/Girl
Guns and Bullets => Small Guns +2 (67)
Guns and Bullets => Small Guns +2 (69)
Level 18
Small Guns +1 (70), Speech +3 (65), Explosives +5 (45), Barter +6 (61), Big Guns +5 (50)
Concentrated Fire
Level 19
Explosives +5 (50), Barter +4 (65), Science +5 (65), Big Guns +6 (56)
Entomologist
Level 20
Explosives +10 (60), Big Guns +10 (66)
Grim Reaper's Sprint
Level 21
Speech +1 (66), Barter +5 (70), Science +5 (70), Medicine +5 (70), Big Guns +4 (70)
Adamantium Skeleton
Level 22
Energy Weapons +1 (71), Lockpick +1 (71), Speech +4 (70), Explosives +11 (71), Barter +1 (71), Medicine +1 (71), Big Guns +1 (71)
Quantum Chemist
Level 23
Small Guns +1 (71), Energy Weapons +3 (74), Lockpick +3 (74), Speech +1 (71), Repair +1 (71), Explosives +3 (74), Barter +3 (74), Science +1 (71), Medicine +1 (72), Big Guns +3 (74)
Strong Back
Level 24
Small Guns +4 (75), Speech +4 (75), Repair +4 (75), Barter +1 (75), Science +4 (75), Medicine +3 (75)
Explorer
Level 25
Sneak +2 (77), Small Guns +2 (77), Energy Weapons +1 (75), Lockpick +3 (77), Speech +2 (77), Repair +2 (77), Explosives +3 (77), Science +2 (77), Medicine +2 (77), Big Guns +1 (75)
Gunslinger
Level 26
Energy Weapons +5 (80), Lockpick +1 (78), Repair +1 (78), Explosives +1 (78), Barter +5 (80), Science +1 (78), Medicine +1 (78), Big Guns +5 (80)
Warmonger
Level 27
Sneak +3 (82), Small Guns +4 (83), Lockpick +2 (80), Speech +3 (80), Repair +2 (80), Explosives +2 (80), Science +2 (80), Medicine +2 (80)
Intense Training (AG)
Level 28
Energy Weapons +2 (82), Lockpick +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (82), Barter +2 (82), Science +3 (83), Medicine +3 (83), Big Guns +2 (82)
Nerves of Steel
Level 29
Sneak +2 (84), Small Guns +2 (90), Energy Weapons +2 (84), Lockpick +2 (84), Speech +2 (84), Repair +2 (89), Explosives +2 (84), Barter +2 (84), Science +1 (84), Medicine +1 (84), Big Guns +2 (84)
Gun Nut
Level 30
Sneak +2 (92), Energy Weapons +2 (94), Lockpick +3 (95), Speech +2 (94), Repair +1 (96), Explosives +2 (94), Barter +2 (94), Science +2 (92), Medicine +2 (92), Big Guns +2 (96)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Barkskin
Pitt Fighter